Please visit here to read his blog entry: $39.00 hamburger!? Who would buy 3D Digital Models?
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Buying content online has been a time-saver for me at least once, The city scene I needed to do in the background for this [link] has the closest buildings just before the foreground as the ones I bought from Cornucopia 3D, the further "blocky" buildings where just quick models I did to fill out the background, but modelling those detailed closer ones myself would have dramatically increased the time I needed to spend on the commission, and how much I would have to have charge the commissioner.
But when I have plenty of time to make something (i.e - my own "for fun" artworks) I prefer to use as much of my own work as I can. I'm still on and off the process of modelling a nice variety of buildings of my own to use in later scenes without spending money on stock models (which are still better, but I just need something good enough for my own work or that I can use as a base for a matte painting to save time on a later commission
it's always funny to see people using those scenes shipped with Vue on production
Btw, I also love to do things by my self from scratch!
Poser really have some great content. I once saw an entire big budget movie production that all previz work done with Poser and its content. Artists just say how efficient, easy and fast it is that they created entire previz in weeks rather than months which might took with another software (like max or maya). They noticed Vue like that too! You actually can not believe how conservative those artists and studios can be
I reached to the conclusion of using C4D, Modo and Zbrush for modeling, UV and texturing work and Vue for the environments. Because struggling with Maya is not an option for me especially time and budget wise.